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Jon M. Puntervold says:

I'm a Nuke noob, but with this Gizmo I'm perfectly able to simulate the edge softness of an Angeniux zoom. However, the aberrations turn out red, and not blue as on the real lens. Would you consider...

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Jason Bidwell says:

Sorry for the late reply, but I added an option to bypass the R,G or B channel to possibly achieve the look you are going for.

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Fynn Laue says:

Really cool Gizmo! But I get this error when rendering: ERROR: Group2.Sharpen1 .disable: Nothing is named "usmask" . It seems like there is a broken expression.

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Jason Bidwell says:

Hey Fynn, I fixed the "usmask" error and uploaded a new version of the Aberration gizmo. (V1.4) Let me know if this works. Thanks.

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Fynn Laue says:

Hey Jason. Thanks for the quick update. I think you might have uploaded the wrong file though. The version displayed at the bottom of the gizmo is the same and the error persists. It seems like there...

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Chainarong Wanachaisong says:

same issue

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IDontWant ToRegister says:

also getting the usmask error still. Version is 1.3 still. Would be really nice if you could fix this it's the best looking CA on nukepedia

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Marco Masotti says:

:( still with "usmask error" pls, if you have time fix it! This is one of the best gizmo that I have! Thanks!

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Josh Johnson says:

This gizmo is incredible! Donating now :). Thank you! I hope you continue to update it when new versions of NUKE are released.

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Patryk Kizny says:

I have fixed the gizmo and it seems to work much smoother - no 'usmask' issues under Nuke 12. There is a tiny difference compared to original, I wasn't sure what was the intended way of some blur nodes...

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lvly engineer says:

One of our users was trying to render on the farm with this gizmo, but it was throwing the usmask error : ERROR: Aberration.Shar pen1.disable: Nothing is named "usmask" Using v1.3 of the gimzo, we...

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Jason Bidwell says:

I updated the Aberration.gizm o to 1.5 which should work correctly now. Thank you to Patryk Kizny for graciously fixing the mask error.

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Kenzo JOCHER says:

Is it normal to have no input on the gizmo? And I also have the message "blank error message" when I call the gizmo. Thx Jason !

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Jason Bidwell says:

I have updated to version 1.6. It's currently a group instead of a gizmo. I briefly tested on Nuke 12, should work in 13 but unable to test it myself. I hope this version works correctly now.

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Jason Bidwell says:

--

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Jadan Duffin says:

Just tried everyones fixes for this and I still cant get it to work on the farm using 13.1v2. Its a real shame too, this is one of the best aberrations Ive seen in the wild! I hope youre able to get...

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Jason Bidwell says:

@ Jadan, Unfortunately I don't have access to Nuke 13 right now. Foundry may have updated the "vectorblur" node making the old one incompatible. Try checking the error report for your render job to see...

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Simon Brown says:

Hey Jason - what a super gizmo. Thanks for sharing. I've discovered what appears to be a bug when using this what long frame-ranges. The aberration grows over time. It's noticeable if you set the...

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Serhat Baykal says:

Hello, I still have the 'usmask' error ``` [18:31.19] ERROR: Aberration_jb.S harpen1.disable : Nothing is named "usmask" [18:31.19] ERROR: Aberration_jb.B lur3.disable: Nothing is named "usmask"...

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